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114
Voted
EVOW
2003
Springer
15 years 8 months ago
MusicBlox: A Real-Time Algorithmic Composition System Incorporating a Distributed Interactive Genetic Algorithm
This paper discusses the motivation, design and construction of a generative music system, 'MusicBlox', (by the author) that utilises a domain specific, knowledge rich Ge...
Andrew Gartland-Jones
147
Voted
APSEC
1999
IEEE
15 years 8 months ago
Capturing Periodic Concurrent Interactions of Mission Computer Tasks
Safety critical systems, such as aviation systems controlled by software, often have hard real-time requirements. Producing the correct resultat the right time is thefundamental g...
Jin Song Dong, Brendan P. Mahony, Neale Fulton
150
Voted
HCW
1998
IEEE
15 years 8 months ago
On the Interaction between Mobile Processes and Objects
Java's remote method invocation mechanism provides a number of features that extend the functionality of traditional client server-based distributed systems. However, there a...
Suresh Jagannathan, Richard Kelsey
120
Voted
CRV
2007
IEEE
101views Robotics» more  CRV 2007»
15 years 7 months ago
Fourier tags: Smoothly degradable fiducial markers for use in human-robot interaction
In this paper we introduce the Fourier tag, a synthetic fiducial marker used to visually encode information and provide controllable positioning. The Fourier tag is a synthetic ta...
Junaed Sattar, Eric Bourque, Philippe Giguè...
118
Voted
SERP
2004
15 years 5 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...