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MTA
2007
115views more  MTA 2007»
15 years 3 months ago
Video scene retrieval with interactive genetic algorithm
This paper proposes a video scene retrieval algorithm based on emotion. First, abrupt/gradual shot boundaries are detected in the video clip of representing a specific story. Then,...
Hun-Woo Yoo, Sung-Bae Cho
IJBRA
2010
134views more  IJBRA 2010»
15 years 2 months ago
Deterministic graph-theoretic algorithm for detecting modules in biological interaction networks
—Accumulating evidence suggests that biological systems exhibit modular organization. Accurate identification of modularity is vital for understanding this organization. A recen...
Roger L. Chang, Feng Luo, Stuart Johnson, Richard ...
EUSFLAT
2009
156views Fuzzy Logic» more  EUSFLAT 2009»
15 years 2 months ago
Interactive Fuzzy Modeling by Evolutionary Multiobjective Optimization with User Preference
One of the new trends in genetic fuzzy systems (GFS) is the use of evolutionary multiobjective optimization (EMO) algorithms. This is because EMO algorithms can easily handle two c...
Yusuke Nojima, Hisao Ishibuchi
BMCBI
2011
14 years 11 months ago
Dr. PIAS: an integrative system for assessing the druggability of protein-protein interactions
Background: The amount of data on protein-protein interactions (PPIs) available in public databases and in the literature has rapidly expanded in recent years. PPI data can provid...
Nobuyoshi Sugaya, Toshio Furuya
ARESEC
2011
117views more  ARESEC 2011»
14 years 4 months ago
Non-Parallelizable and Non-Interactive Client Puzzles from Modular Square Roots
—Denial of Service (DoS) attacks aiming to exhaust the resources of a server by overwhelming it with bogus requests have become a serious threat. Especially protocols that rely o...
Yves Igor Jerschow, Martin Mauve