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QSIC
2005
IEEE
16 years 17 days ago
Runtime Validation of Behavioural Contracts for Component Software
In component software, the independence of components is achieved by separating their interfaces from implementations. The interface definition of a component serves as the contr...
Yan Jin, Jun Han
CHI
2000
ACM
15 years 11 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
CHI
1999
ACM
15 years 11 months ago
Implementing Interface Attachments Based on Surface Representations
This paper describes an architecture for supporting interface attuchments- small interactive programs which are designed to augment the functionality of other applications. This a...
Dan R. Olsen, Scott E. Hudson, Thom Verratti, Jere...
CBMS
1997
IEEE
15 years 11 months ago
A distributed database on the Internet of 3D models of human pathological organs
We describe a research project for the development of a system for cataloguing, retrieval and interactive manipulation of 30 models of pathological human organs from a distributed...
M. Crudele, Gordon Clapworthy, Meleagros A. Krokos...
VLDB
1994
ACM
114views Database» more  VLDB 1994»
15 years 11 months ago
On Index Selection Schemes for Nested Object Hierarchies
In this paper we address the problem of devising a set of indexes for a nested object hierarchy in an object-oriented database to improve the overall system performance. It is not...
Sudarshan S. Chawathe, Ming-Syan Chen, Philip S. Y...