Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Prior research on online behaviour continuance modeled satisfaction and perceived usefulness as the only determinants of continued adoption, overlooking the important role of habi...
: CARMA is an advisory system for rangeland grasshopper infestations that demonstrates how AI technology can deliver expert advice to compensate for cutbacks in public services. CA...
Karl Branting, John D. Hastings, Jeffrey A. Lockwo...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
National enterprise architectures (NEA) promise to fill the gap between policy and implementation. NEAs are embedded within an institutional environment consisting of active playe...