Software can be considered a live entity, as it undergoes many alterations throughout its lifecycle. Furthermore, developers do not usually retain a good design in favor of adding...
Marios Fokaefs, Nikolaos Tsantalis, Alexander Chat...
This paper develops upper bounds on the end-to-end transmission capacity of multi-hop wireless networks. Potential source-destination paths are dynamically selected from a pool of...
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
In this paper we take advantage of the concepts developed for centralized module management, such as dynamic loading and unloading of modules, and show how they can be used to supp...
Jan S. Rellermeyer, Gustavo Alonso, Timothy Roscoe
Narrative systems attempt to present users with media collections that include some element of structure or story, however these collections can lack an authorial voice and seem b...