Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
We present a probabilistic method for audio-visual (AV) speaker tracking, using an uncalibrated wide-angle camera and a microphone array. The algorithm fuses 2-D object shape and ...
Daniel Gatica-Perez, Guillaume Lathoud, Iain McCow...
d at a high abstraction level, and consists in an expectation-driven search starting from symbolic object descriptions and using a version of a distributed blackboard system for re...
Gian Luca Foresti, Vittorio Murino, Carlo S. Regaz...
The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...