In this paper we consider the problem of solving different pose and registration problems under rotational constraints. Traditionally, methods such as the iterative closest point ...
— In this article a new method is presented to obtain a full and precise calibration of camera-robot systems with eyein-hand cameras. It achieves a simultaneous and numerically s...
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Context: Object-oriented languages such as Java, Smalltalk, and C++ structure their programs using packages. Maintainers of large systems need to understand how packages relate to...