This paper deals with the reconstruction of smooth, flexible, isometrically embedded flat surfaces in 3D, such as a sheet of paper or a flag waving in the wind, from a set of 2...
The paper presents a new approach to recovering the 3D rigid shape of rigid objects from a 2D image sequence. The method has two distinguishing features: it exploits the rigidity o...
3D representations of human physiology provide interesting options in the field of education. Understanding the human brain seems to be much easier when the anatomical structure is...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...