This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
We examine the problem of editing complex 3D objects. We convert the problem of editing a 3D object of arbitrary size and surface properties to a problem of editing a 2D image. We...
In this paper, we present our Dual-Beam Structured-Light Scanner (DSLS), a scanning system that generates range maps much richer than those obtained from a conventional structured...
Just as we can work with two-dimensional floor plans to communicate 3D architectural design, we can exploit reduced-dimension shadows to manipulate the higher-dimensional objects ...
This paper is addressing the problem of realigning broken
objects without correspondences. We consider linear transformations between
the object fragments and present the method ...