A simulation environment of the coordinated operation of multiple Autonomous Underwater Vehicles (AUVs) is presented. The primary application of this simulation environment is the...
Abstract. We propose to tackle the optical flow problem by a combination of two recent advances in the computation of dense correspondences, namely the incorporation of image segme...
Michael Bleyer, Christoph Rhemann, Margrit Gelautz
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...
In this paper we describe an application which takes a video shot as input and produces a compact representation composed by a background layer and segmented moving objects. We de...
Andrea Fusiello, M. Aprile, Roberto Marzotto, Vitt...