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KES
2007
Springer
15 years 4 months ago
Adapting robot kinematics for human-arm motion recognition
Abstract. This paper presents a novel method to the analysis of human-arm motion, in particular improving the efficiency of conventional motion recognition algorithms. Contrary to...
Chee Seng Chan, Honghai Liu, David Brown
212
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TMI
1998
166views more  TMI 1998»
15 years 4 months ago
Geodesic Deformable Models for Medical Image Analysis
—In this paper implicit representations of deformable models for medical image enhancement and segmentation are considered. The advantage of implicit models over classical explic...
Wiro J. Niessen, Bart M. ter Haar Romeny, Max A. V...
IPCV
2010
15 years 2 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
ICPR
2006
IEEE
16 years 5 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
CVPR
2007
IEEE
16 years 6 months ago
Searching Video for Complex Activities with Finite State Models
We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our approach...
Nazli Ikizler, David A. Forsyth