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» Segmentation and Superquadric Modeling of 3D Objects
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68
Voted
HT
2000
ACM
15 years 2 months ago
Hypermedia in the virtual project room - toward open 3D spatial hypermedia
This paper discusses hypermedia aspects of the design of a Virtual Project Room. Based on ethnographic and participatory design studies of landscape architects’ and architects&#...
Preben Mogensen, Kaj Grønbæk
COMPGEOM
2004
ACM
15 years 3 months ago
The number of lines tangent to arbitrary convex polyhedra in 3D
We prove that the lines tangent to four possibly intersecting convex polyhedra in   3 with n edges in total form Θ(n2 ) connected components in the worst case. In the generic ca...
Hervé Brönnimann, Olivier Devillers, V...
101
Voted
IPCV
2010
14 years 8 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
106
Voted
CAIP
2003
Springer
202views Image Analysis» more  CAIP 2003»
15 years 3 months ago
Modeling Adaptive Deformations during Free-Form Pose Estimation
In this article we discuss the 2D-3D pose estimation problem of deformable 3D free-form contours. In our scenario we observe objects of any 3D shape in an image of a calibrated cam...
Bodo Rosenhahn, Christian Perwass, Gerald Sommer
80
Voted
CHI
2010
ACM
15 years 5 months ago
LayerPaint: a multi-layer interactive 3D painting interface
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward,...
Chi-Wing Fu, Jiazhi Xia, Ying He 0001