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CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ICIAR
2004
Springer
15 years 2 months ago
Neuro-Fuzzy Method for Automated Defect Detection in Aluminium Castings
The automated flaw detection in aluminium castings consists of two steps: a) identification of potential defects using image processing techniques, and b) classification of pote...
Sergio Hernández, Doris Saez, Domingo Mery
ECCV
2006
Springer
15 years 11 months ago
Background Cut
Abstract. In this paper, we introduce background cut, a high quality and realtime foreground layer extraction algorithm. From a single video sequence with a moving foreground objec...
Jian Sun, Weiwei Zhang, Xiaoou Tang, Heung-Yeung S...
CVPR
2008
IEEE
15 years 11 months ago
Viewpoint-independent object class detection using 3D Feature Maps
This paper presents a 3D approach to multi-view object class detection. Most existing approaches recognize object classes for a particular viewpoint or combine classifiers for a f...
Joerg Liebelt, Cordelia Schmid, Klaus Schertler
DOCENG
2007
ACM
15 years 1 months ago
Elimination of junk document surrogate candidates through pattern recognition
A surrogate is an object that stands for a document and enables navigation to that document. Hypermedia is often represented with textual surrogates, even though studies have show...
Eunyee Koh, Daniel Caruso, Andruid Kerne, Ricardo ...