We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
This paper deals with the automated creation of geometric and photometric correct 3-D models of the world. Those models can be used for virtual reality, tele? presence, digital ci...
Traditionally, building 3D reconstructions of large scenarios such as a museum or historical site has been costly, time consuming and required the contribution of expert personnel...
A popular framework for the interpretation of image sequences is based on the layered model; see e.g. Wang and Adelson [8], Irani et al. [2]. Jojic and Frey [3] provide a generativ...
We address the problem of learning object class models and object segmentations from unannotated images. We introduce LOCUS (Learning Object Classes with Unsupervised Segmentation...