Abstract. This paper presents a methodology for the automatic segmentation of rock-scenes using a combination of range and intensity vision. A major problem in rock scene segmentat...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
This paper presents a new diffusion scheme on statistical manifolds for the detection of texture boundaries. The technique derives from our previous work, in which 2-dimensional R...
Sang-Mook Lee, A. Lynn Abbott, Neil A. Clark, Phil...
This paper presents a novel shot segmentation algorithm on the H.264/AVC video, which operates in the compressed domain. First, the algorithm exploits the intra prediction mode hi...
Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum num...