Abstract This paper presents a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other state of the art meth...
Pushmeet Kohli, Jonathan Rihan, Matthieu Bray, Phi...
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
The shape of a population of geometric entities is characterized by both the common geometry of the population and the variability among instances. In the deformable model approach...
Conglin Lu, Stephen M. Pizer, Sarang C. Joshi, Ja-...
The research on offline handwritten Arabic character recognition has received more and more attention in recent years, because of the increasing needs of Arabic document digitizati...
Blur is caused by a pixel receiving light from multiple scene points, and in many cases, such as object motion, the induced blur varies spatially across the image plane. However, ...