We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
We describe an application of machine learning to the problem of geomorphic mapping of planetary surfaces. Mapping landforms on planetary surfaces is an important task and the fi...
Tomasz F. Stepinski, Soumya Ghosh, Ricardo Vilalta
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
A new approach performing surface extraction from 3D images under user defined geometrical constraints is presented. The constraints are introduced through boundary curves given by...
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...