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» Selecting Robust Strategies Based on Abstracted Game Models
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INFOCOM
2006
IEEE
15 years 8 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties importa...
Michael Afergan
ECIR
2007
Springer
15 years 3 months ago
A Hierarchical Consensus Architecture for Robust Document Clustering
Abstract. A major problem encountered by text clustering practitioners is the difficulty of determining a priori which is the optimal text representation and clustering technique f...
Xavier Sevillano, Germán Cobo, Francesc Al&...
NN
2006
Springer
140views Neural Networks» more  NN 2006»
15 years 1 months ago
Neural mechanism for stochastic behaviour during a competitive game
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
Alireza Soltani, Daeyeol Lee, Xiao-Jing Wang
ATAL
2009
Springer
15 years 8 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
MICCAI
2009
Springer
16 years 3 months ago
A Conditional Random Field Approach for Coupling Local Registration with Robust Tissue and Structure Segmentation
Abstract. We consider a general modelling strategy to handle in a unified way a number of tasks essential to MR brain scan analysis. Our approach is based on the explicit definitio...
Benoit Scherrer, Florence Forbes, Michel Dojat