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» Selecting Robust Strategies Based on Abstracted Game Models
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GTTSE
2007
Springer
15 years 8 months ago
Design Space of Heterogeneous Synchronization
Abstract. This tutorial explores the design space of heterogeneous synchronization, which is concerned with establishing consistency among artifacts that conform to different sche...
Michal Antkiewicz, Krzysztof Czarnecki
AAMAS
2010
Springer
15 years 2 months ago
Evolutionary mechanism design: a review
Abstract The advent of large-scale distributed systems poses unique engineering challenges. In open systems such as the internet it is not possible to prescribe the behaviour of al...
Steve Phelps, Peter McBurney, Simon Parsons
FUIN
2008
119views more  FUIN 2008»
15 years 1 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
ICASSP
2008
IEEE
15 years 8 months ago
Multiple kernel learning for speaker verification
Many speaker verification (SV) systems combine multiple classifiers using score-fusion to improve system performance. For SVM classifiers, an alternative strategy is to combine...
Chris Longworth, Mark J. F. Gales
ICMCS
2006
IEEE
110views Multimedia» more  ICMCS 2006»
15 years 8 months ago
Media Streaming with Conservative Delay on Variable Rate Channels
We address the problem of delay-constrained streaming of multimedia packets over dynamic bandwidth channels. Efficient streaming solutions generally rely on the knowledge of the ...
Dan Jurca, Pascal Frossard