Selection is a fundamental task in interactive applications, typically performed by clicking or lassoing items of interest. However, users may require more nuanced forms of select...
This paper considers a number of selection schemes commonly used in modern genetic algorithms. Specifically, proportionate reproduction, ranking selection, tournament selection, a...
There exists no methodical standard for conflict analysis in the selection of optimal rule refinements. Current rule base refinement systems select the best rule refinements out o...
This paper deals with the study of population diversity in Genetic Algorithms for Job Shop Scheduling Problems. A definition of population diversity at the phenotype level and a ...
An algorithm is proposed to prune the prototype vectors (prototype selection) used in a nearest neighbor classifier so that a compact classifier can be obtained with similar or ev...