: Self-adaptive software systems use observations of their own behavior, and that of their environment, to select and enact adaptations in accordance with some objective(s). This a...
This paper asks the question: how might CSCW system design obtain and be informed by an adequate real-world, real-time understanding of work and organisation on any occasion of wor...
Because of cost and resource constraints, sensor nodes do not have a complicated hardware architecture or operating system to protect program safety. Hence, the notorious buffer-o...
This paper introduces the notion of profile-based cooperation as a way to support awareness and informal communication between mobile users during chance encounters. We describe th...
Gerd Kortuem, Zary Segall, Thaddeus G. Cowan Thomp...
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...