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» Selection in the Presence of Noise
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WINE
2009
Springer
171views Economy» more  WINE 2009»
15 years 4 months ago
The Impact of Social Ignorance on Weighted Congestion Games
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...
GECCO
2009
Springer
151views Optimization» more  GECCO 2009»
15 years 4 months ago
Evolution of functional specialization in a morphologically homogeneous robot
A central tenet of embodied artificial intelligence is that intelligent behavior arises out of the coupled dynamics between an agent’s body, brain and environment. It follows t...
Joshua S. Auerbach, Josh C. Bongard
VRCAI
2009
ACM
15 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
MIR
2010
ACM
264views Multimedia» more  MIR 2010»
15 years 4 months ago
Quest for relevant tags using local interaction networks and visual content
Typical tag recommendation systems for photos shared on social networks such as Flickr, use visual content analysis, collaborative filtering or personalization strategies to prod...
Neela Sawant, Ritendra Datta, Jia Li, James Ze Wan...
MICRO
2008
IEEE
138views Hardware» more  MICRO 2008»
15 years 4 months ago
Hybrid analytical modeling of pending cache hits, data prefetching, and MSHRs
As the number of transistors integrated on a chip continues to increase, a growing challenge is accurately modeling performance in the early stages of processor design. Analytical...
Xi E. Chen, Tor M. Aamodt