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CW
2008
IEEE
15 years 4 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ICAT
2006
IEEE
15 years 3 months ago
Enhancing Immersiveness in AR-Based Product Design
Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing the immersive realization of virtual objects, whe...
Taejin Ha, Yeongmi Kim, Jeha Ryu, Woontack Woo
AMDO
2004
Springer
15 years 3 months ago
Human Body Analysis with Biomechanics Criteria
Today in many applications the study of human movement using a computer vision and graphics techniques is very useful. One of these applications is the three-dimensional reconstruc...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
CAIP
2003
Springer
133views Image Analysis» more  CAIP 2003»
15 years 2 months ago
Automatic Segmentation of Diatom Images
A general framework for automatic segmentation of diatom images is presented. This segmentation is a critical first step in contour-based methods for automatic identification of ...
Andrei Jalba, Jos B. T. M. Roerdink
BIB
2008
141views more  BIB 2008»
14 years 9 months ago
Detecting short tandem repeats from genome data: opening the software black box
Short tandem repeats, specifically microsatellites, are widely used genetic markers, associated with human genetic diseases, and play an important role in various regulatory mecha...
Angelika Merkel, Neil Gemmell