This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
: Applications such as Face Recognition (FR) that deal with high-dimensional data need a mapping technique that introduces representation of low-dimensional features with enhanced ...
—Sensor networks are often redundant by design; this is often done in order to achieve reliability in information processing. In many cases, the redundancy relationships between ...
Sampling issue is an important problem in image based rendering. In this paper, we propose an adaptive sampling method to improve the Layered Depth Image framework. Different from...