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VRCAI
2009
ACM
15 years 10 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ICYCS
2008
IEEE
15 years 10 months ago
Trustworthiness and Quality of Context Information
Context-aware service platforms use context information to customize their services to the current users’ situation. Due to technical limitations in sensors and context reasonin...
Ricardo Neisse, Maarten Wegdam, Marten van Sindere...
IJCNN
2008
IEEE
15 years 10 months ago
Evolving a neural network using dyadic connections
—Since machine learning has become a tool to make more efficient design of sophisticated systems, we present in this paper a novel methodology to create powerful neural network ...
Andreas Huemer, Mario A. Góngora, David A. ...
MICRO
2008
IEEE
139views Hardware» more  MICRO 2008»
15 years 10 months ago
Adaptive data compression for high-performance low-power on-chip networks
With the recent design shift towards increasing the number of processing elements in a chip, high-bandwidth support in on-chip interconnect is essential for low-latency communicat...
Yuho Jin, Ki Hwan Yum, Eun Jung Kim
CBMS
2007
IEEE
15 years 10 months ago
Influence of Dictionary Size on the Lossless Compression of Microarray Images
A key challenge in the management of microarray data is the large size of images that constitute the output of microarray experiments. Therefore, only the expression values extrac...
Robert Bierman, Rahul Singh