In this paper, we present the rationale and the baseline of a notation which can be used on its own or as an extension to standard UML to facilitate specification of an interactive...
This keynote paper argues for an increased understanding of the various roles involved in the development work to be able to achieve the goal of developing increased usability. Hum...
New input technologies (such as touch), recognition based input (such as pen gestures) and next-generation interactions (such as inexact interaction) all hold the promise of more ...
Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, ...
The traditional approaches of HCI are essential, but they are unable to cope with the complexity of typical modern interactive devices in the safety critical context of medical dev...
The most usable user-interface is not necessarily the most popular. For example, the extent to which an interaction is based on graphics can depend highly on convention rather than...