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PG
2002
IEEE
15 years 9 months ago
A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Hui Xie, Hong Qin
PG
2002
IEEE
15 years 9 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 9 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
ITS
2010
Springer
168views Multimedia» more  ITS 2010»
15 years 9 months ago
Computational Workflows for Assessing Student Learning
The use of technology for instruction, and the enormous amount of information available for consumption, places a considerable burden on instructors who must learn to integrate app...
Jun Ma, Erin Shaw, Jihie Kim
ITS
2010
Springer
152views Multimedia» more  ITS 2010»
15 years 9 months ago
A Network Analysis of Student Groups in Threaded Discussions
As online discussion boards become a popular medium for collaborative problem solving, we would like to understand patterns of group interactions that lead to collaborative learnin...
Jeon-Hyung Kang, Jihie Kim, Erin Shaw
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