Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
: As bigger screens and multi-monitor configurations become more popular, users employ higher mouse accelerations in order to traverse the screen reasonably quickly. The faster the...
Patrick Baudisch, Edward Cutrell, George G. Robert...
Abstract: For many anthropomorphic representations on computer interfaces, there are choices of using mediacaptured human components and using computer-synthesized humanoid counter...