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GRAPHICSINTERFACE
2003
15 years 5 months ago
Finding Things In Fisheyes: Memorability in Distorted Spaces
Interactive fisheye views use distortion to show both local detail and global context in the same display space. Although fisheyes allow the presentation and inspection of large d...
Amy Skopik, Carl Gutwin
IJCAI
2003
15 years 5 months ago
Continuous nonlinear dimensionality reduction by kernel Eigenmaps
We equate nonlinear dimensionality reduction (NLDR) to graph embedding with side information about the vertices, and derive a solution to either problem in the form of a kernel-ba...
Matthew Brand
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
15 years 4 months ago
Digital scope on communication sheet for media interaction
This paper introduces an interface platform to visualize location-specific media on lightweight displays that are placed and moved over a two dimensional map. The position of each...
Youiti Kado, Bing Zhang, Jiang Yu Zheng
CGF
2008
136views more  CGF 2008»
15 years 4 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
CORR
2010
Springer
101views Education» more  CORR 2010»
15 years 4 months ago
Model-Driven Constraint Programming
Constraint programming can definitely be seen as a model-driven paradigm. The users write programs for modeling problems. These programs are mapped to executable models to calcula...
Raphaël Chenouard, Laurent Granvilliers, Rica...