Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S. The hierarchy can be b...
Marco Attene, Michela Mortara, Michela Spagnuolo, ...
— Consider the two-terminal partial side information problem, where one source is decoded under a distortion measure, while the other acts as a helper. There are two well known i...
Given A := {a1, . . . , am} ⊂ Rd whose affine hull is Rd, we study the problems of computing an approximate rounding of the convex hull of A and an approximation to the minimum ...
We describe a new implementation of the well-known incremental algorithm for constructing Delaunay triangulations in any dimension. Our implementation follows the exact computing ...
Jean-Daniel Boissonnat, Olivier Devillers, Samuel ...
The algorithms of computational geometry are designed for a machine model with exact real arithmetic. Substituting floating-point arithmetic for the assumed real arithmetic may c...
Lutz Kettner, Kurt Mehlhorn, Sylvain Pion, Stefan ...