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» Self-improving algorithms for delaunay triangulations
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ISVC
2007
Springer
15 years 3 months ago
Interactive Glyph Placement for Tensor Fields
Visualization of glyphs has a long history in medical imaging but gains much more power when the glyphs are properly placed to fill the screen. Glyph packing is often performed vi...
Mario Hlawitschka, Gerik Scheuermann, Bernd Hamann
ICCS
2004
Springer
15 years 3 months ago
Velocity Field Modelling for Pollutant Plume Using 3-D Adaptive Finite Element Method
Air pollution models usually start from the computation of the velocity field of a fluid. In this paper, we present a model for computing that field based on the contribution of...
Gustavo Montero, Rafael Montenegro, José Ma...
ICPR
2000
IEEE
15 years 2 months ago
Modeling Range Images with Bounded Error Triangular Meshes without Optimization
This paper presents a new technique for approximating range images by means of adaptive triangular meshes with a bounded approximation error and without applying optimization. Thi...
Angel Domingo Sappa, Miguel Angel García
COMPGEOM
2006
ACM
15 years 3 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
15 years 2 months ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami