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VL
2010
IEEE
160views Visual Languages» more  VL 2010»
14 years 12 months ago
Toward End-User Debugging of Machine-Learned Classifiers
Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a generat...
Todd Kulesza
SAINT
2007
IEEE
15 years 7 months ago
Managing and Delivering Context-Dependent User Preferences in Ubiquitous Computing Environments
We present a user profile management component for ubiquitous computing environments that provides management, inquiry and delivery of context-dependent user preferences. In part...
Michael Sutterer, Olivier Coutand, Olaf Dröge...
109
Voted
HCI
2009
14 years 11 months ago
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Ingrid Rügge, Carmen Ruthenbeck, Bernd Scholz...
CHI
1992
ACM
15 years 5 months ago
A Computational Model of Skilled Use of a Graphical User Interface
This paper describes a computational model of skilled use of a graphical user interface based on Kintsch's construction-integration theory [4, 8]. The model uses knowledge of...
Muneo Kitajima, Peter G. Polson
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
15 years 1 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski