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CHI
1999
ACM
15 years 6 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
ICCS
2003
Springer
15 years 7 months ago
Real-Time Terascale Implementation of Tele-immersion
Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations resi...
Nikhil Kelshikar, Xenophon Zabulis, Jane Mulligan,...
108
Voted
AUIC
2006
IEEE
15 years 7 months ago
Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical information
The Future Operations Centre Analysis Laboratory (FOCAL) at Australia’s Defence Science and Technology Organisation (DSTO) is aimed at exploring new paradigms for situation awar...
Michael Broughton
108
Voted
CN
1999
156views more  CN 1999»
15 years 1 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
106
Voted
CANDC
2009
ACM
15 years 8 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco