As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Business models on the basis of digital content require sophisticated descriptions of that content, as well as service-oriented carrier architectures that allow to negotiate and en...
Wernher Behrendt, Aldo Gangemi, Wolfgang Maass 000...
A method for 3D scalable visualization, in a client/server environment is presented. The main idea presented in this paper is to increase the quality of 3D visualization for low b...
Abstract. The aim of the MMiSS project is the construction of a multimedia Internet-based adaptive educational system. Its content will initially cover a whole curriculum in the ar...
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...