Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Abstract. Screen magnification is an important means to support visually impaired people when working with computers. Many improvements have been made on appropriate software. But ...
Christiane Taras, Michael Raschke, Thomas Schlegel...
Scene recognition in an unconstrained setting is an open and challenging problem with wide applications. In this paper, we study the role of scene dynamics for improved representa...
This paper describes the adaptive component migration facility in the Bifrost Location-Independent Computing System. We present a facility that allows mobile clients to selectivel...
Avneesh Bhatnagar, Evan Speight, Dan Crawl, Joseph...