This paper presents a prototype dialogue system, K2, in which a user can instruct agents through speech input to manipulate various objects in a 3-D virtual world. The agents’ ac...
In this paper we present our study on expressive gibberish speech synthesis as a means for affective communication between computing devices, such as a robot or an avatar, and thei...
The aim of the paper is to give a formal compositional semantics for Spiking Neural P systems (SNP systems) by following the Structural Operational Semantics (SOS) approach. A pro...
Roberto Barbuti, Andrea Maggiolo-Schettini, Paolo ...
With the purpose of improving Spoken Language Understanding (SLU) performance, a combination of different acoustic speech recognition (ASR) systems is proposed. State a-posteriori...
Abstract. A speech act is a linguistic action intended by a speaker. It is important to analyze the speech act for the dialogue understanding system because the speech act of an ut...