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IJVR
2008
208views more  IJVR 2008»
15 years 4 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
CVPR
2010
IEEE
16 years 2 months ago
Scalable Active Matching
In matching tasks in computer vision, and particularly in real-time tracking from video, there are generally strong priors available on absolute and relative correspondence locati...
Ankur Handa, Margarita Chli, Hauke Strasdat, Andre...
IROS
2007
IEEE
198views Robotics» more  IROS 2007»
15 years 12 months ago
Cooperation of heterogeneous, autonomous robots: A case study of humanoid and wheeled robots
Abstract— In this paper we present a case study of cooperation of a strongly heterogeneous robot team, composed of a highly articulated humanoid robot and a wheeled robot with la...
Jutta Kiener, Oskar von Stryk
153
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CGI
2004
IEEE
15 years 9 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
AROBOTS
1998
130views more  AROBOTS 1998»
15 years 5 months ago
Rough Terrain Autonomous Mobility-Part 2: An Active Vision, Predictive Control Approach
Off-road autonomous navigation is one of the most difficult automation challenges from the point of view of constraints on mobility, speed of motion, lack of environmental structur...
Alonzo Kelly, Anthony Stentz