Abstract. Psychosis is a mental disorder that affects 1–2% of the population at some point in their lives. One of the main causes of psychosis is the mental illness schizophreni...
Jasmine Banks, Jennifer Tichon, Geoffery Ericksson...
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the sophistication of these simulations is increasing. Many systems now allow a r...
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Empirical research on human behavior in collaborative virtual environments (CVEs) is in its infancy. Historically, one of the more valuable tools social scientists have used to ev...
We synchronize film cameras and LED lighting with off-the-shelf video projectors. Radiometric compensation allows displaying keying patterns and other spatial codes on arbitrary r...