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DAGSTUHL
1997
15 years 6 months ago
Constrained Navigation Environments
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
140
Voted
CGVR
2007
15 years 6 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
123
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CGVR
2006
15 years 6 months ago
Application Of Virtual Reality Technology To Evacuation Simulation In Fire Disaster
- The correct and quick evacuation of occupants is very important for the save of lives in a public building when it is attacked by a fire. However, it is difficult to train the oc...
Aizhu Ren, Chi Chen, Jianyong Shi, Liang Zou
122
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PRESENCE
2008
88views more  PRESENCE 2008»
15 years 4 months ago
Virtual Audio Systems
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
ITP
2002
120views Mathematics» more  ITP 2002»
15 years 4 months ago
Discontinuities and continuities: a new way to understand virtual work
``Virtual'' is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of ``virtual&#...
Mary Beth Watson-Manheim, Katherine M. Chudoba, Ke...