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SIBGRAPI
2005
IEEE
15 years 11 months ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
TRIDENTCOM
2005
IEEE
15 years 11 months ago
Integrated Network Experimentation using Simulation and Emulation
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...
Shashi Guruprasad, Robert Ricci, Jay Lepreau
ACMACE
2005
ACM
15 years 11 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
SBCCI
2005
ACM
123views VLSI» more  SBCCI 2005»
15 years 11 months ago
Fault tolerance overhead in network-on-chip flow control schemes
Flow control mechanisms in Network-on-Chip (NoC) architectures are critical for fast packet propagation across the network and for low idling of network resources. Buffer manageme...
Antonio Pullini, Federico Angiolini, Davide Bertoz...
VRML
2005
ACM
15 years 11 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro