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WSCG
2003
151views more  WSCG 2003»
15 years 7 months ago
Large Model Visualization: Techniques and Applications
The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Dirk Bartz
WSCG
2003
150views more  WSCG 2003»
15 years 7 months ago
Smart Objects for Attentive Agents
We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
165
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VCIP
2000
124views Communications» more  VCIP 2000»
15 years 7 months ago
Rendering of 3D-wavelet-compressed concentric mosaic scenery with progressive inverse wavelet synthesis (PIWS)
The concentric mosaics offer a quick solution to the construction and navigation of a virtual environment. To reduce the vast data amount of the concentric mosaics, a compression ...
Yunnan Wu, Lin Luo, Jin Li, Ya-Qin Zhang
AIIDE
2009
15 years 7 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
DAGM
2010
Springer
15 years 7 months ago
Exploiting Redundancy for Aerial Image Fusion Using Convex Optimization
Abstract. Image fusion in high-resolution aerial imagery poses a challenging problem due to fine details and complex textures. In particular, color image fusion by using virtual or...
Stefan Kluckner, Thomas Pock, Horst Bischof