Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
Many architectural ideas that appear to be useful from a hardware standpoint fail to achieve wide acceptance due to lack of compiler support. In this paper we explore the design of...
David Judd, Katherine A. Yelick, Christoforos E. K...
In data dominated applications, like multi-media and telecom applications, data storage and transfers are the most important factors in terms of energy consumption, area and syste...
Erik Brockmeyer, Arnout Vandecappelle, Sven Wuytac...
As more information becomes available on the World Wide Web, it has become an acute problem to provide effective search tools for information access. Previous generations of search...
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...