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INFOCOM
2006
IEEE
15 years 5 months ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...
IPCCC
2006
IEEE
15 years 5 months ago
Connectionless port scan detection on the backbone
Considerable research has been done on detecting and blocking portscan activities that are typically conducted by infected hosts to discover other vulnerable hosts. However, the f...
Avinash Sridharan, Tao Ye, Supratik Bhattacharyya
ISPASS
2006
IEEE
15 years 5 months ago
Considering all starting points for simultaneous multithreading simulation
Commercial processors have support for Simultaneous Multithreading (SMT), yet little work has been done to provide representative simulation results for SMT. Given a workload, cur...
Michael Van Biesbrouck, Lieven Eeckhout, Brad Cald...
KBSE
2006
IEEE
15 years 5 months ago
Detecting Precedence-Related Advice Interference
Aspect-Oriented Programming (AOP) has been proposed in literature to overcome modularization shortcomings such as the tyranny of the dominant decomposition. However, the new langu...
Maximilian Storzer, Florian Forster
ACISP
2006
Springer
15 years 5 months ago
Towards Provable Security for Ubiquitous Applications
Abstract. The emergence of computing environments where smart devices are embedded pervasively in the physical world has made possible many interesting applications and has trigger...
Mike Burmester, Tri Van Le, Breno de Medeiros