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» Semi-formal Evaluation of Conversational Characters
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ACL
2012
11 years 8 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
IJMMS
2010
161views more  IJMMS 2010»
13 years 4 months ago
Persuasive robotic assistant for health self-management of older adults: Design and evaluation of social behaviors
Daily health self-management, such as the harmonization of food, exercise and medication, is a major problem for a large group of older adults with obesity or diabetics. Computer-...
Rosemarijn Looije, Mark A. Neerincx, Fokie Cnossen
CSCW
2002
ACM
13 years 6 months ago
The character, functions, and styles of instant messaging in the workplace
Current perceptions of Instant Messaging (IM) use are based primarily on self-report studies. We logged thousands of (mostly) workplace IM conversations and evaluated their conver...
Ellen Isaacs, Alan Walendowski, Steve Whittaker, D...
IVA
2010
Springer
13 years 4 months ago
Evaluating the Effect of Gesture and Language on Personality Perception in Conversational Agents
A significant goal in multi-modal virtual agent research is to determine how to vary expressive qualities of a character so that it is perceived in a desired way. The "Big Fiv...
Michael Neff, Yingying Wang, Rob Abbott, Marilyn A...
IVA
2005
Springer
13 years 12 months ago
Dialog Simulation for Background Characters
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Dusan Jan, David R. Traum