This paper introduces the idea of using a User-Level Memory Thread (ULMT) for correlation prefetching. In this approach, a user thread runs on a general-purpose processor in main ...
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
Studying how a software system has evolved over time is difficult, time consuming, and costly; existing techniques are often limited in their applicability, are hard to extend, a...
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...