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ATAL
2003
Springer
15 years 4 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
GECCO
2009
Springer
153views Optimization» more  GECCO 2009»
15 years 3 months ago
An evaporation mechanism for dynamic and noisy multimodal optimization
Dealing with imprecise information is a common characteristic in real-world problems. Specifically, when the source of the information are physical sensors, a level of noise in t...
Jose Luis Fernandez-Marquez, Josep Lluís Ar...
CSCW
2000
ACM
15 years 3 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost
IUI
2000
ACM
15 years 3 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
ATAL
2007
Springer
15 years 2 months ago
Workflow coordination for service-oriented multiagent systems
From a multiagent viewpoint, a workflow is a dynamic set of tasks performed by a set of agents to reach a shared goal. We show herein that commitments among agents can be used to ...
Jiangbo Dang, Jingshan Huang, Michael N. Huhns