- Size and complexity of grid computing systems increase rapidly. Failures can have adverse effect on application executing on the system. Thus, failure information should be provi...
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
In the context of distributed multimedia applications involving multicast to a large number of users, a single quality of service level may not be appropriate for all participants....
In most cognitive and motor tasks, speed-accuracy tradeoffs are observed: Individuals can respond slowly and accurately, or quickly yet be prone to errors. Control mechanisms gove...
This paper investigates the effects of transition from a single-service class to two-service classes in the Internet. We consider multiple competing Internet Service Providers (ISP...