— Our objective is to find a small set of images that summarize a robot’s visual experience along a path. We present a novel on-line algorithm for this task. This algorithm is...
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Current online stores suffer from a cardinal problem. There are too many products to offer, and customers find themselves lost due to the vast selection. As opposed to traditional ...
A camera-based online signature verification system is proposed in this paper. One web camera is used for data acquisition, and a sequential Monte Carlo method is used for tracki...
This paper examines sustained, socially-situated engagement in online learning communities. We propose three levels of engagement that are examined through an empirical study of j...