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170
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MOBISYS
2011
ACM
14 years 6 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
CIMCA
2005
IEEE
15 years 9 months ago
Carnival - A low cost solution to Interactive Movie on Demand System
This paper aims at describing Carnival, a movie on demand system that provides Movie on demand service by implementing low cost storage architecture for movie storage server. Carn...
Sachin Agarwal 0002, Raman Mittal, Aayush Deep Gar...
137
Voted
IPCCC
2006
IEEE
15 years 9 months ago
OS-aware tuning: improving instruction cache energy efficiency on system workloads
Low power has been considered as an important issue in instruction cache (I-cache) designs. Several studies have shown that the I-cache can be tuned to reduce power. These techniq...
Tao Li, Lizy K. John
118
Voted
ASMTA
2008
Springer
113views Mathematics» more  ASMTA 2008»
15 years 5 months ago
Exact Sojourn Time Distribution in an Online IPTV Recording System
In this paper we analytically derive the sojourn time of a user accessing an online IPTV recording service. Basically, the system consists of a server (or server farm) and the band...
Tobias Hoßfeld, Kenji Leibnitz, Marie-Ange R...
124
Voted
LCN
2006
IEEE
15 years 9 months ago
Efficient Packet Processing in User-Level OSes: A Study of UML
Network server consolidation has become popular through recent virtualization technology that builds secure, isolated network systems on shared hardware. One of the virtualization...
Younggyun Koh, Calton Pu, Sapan Bhatia, Charles Co...