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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 3 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
OSDI
2004
ACM
15 years 10 months ago
Chain Replication for Supporting High Throughput and Availability
Chain replication is a new approach to coordinating clusters of fail-stop storage servers. The approach is intended for supporting large-scale storage services that exhibit high t...
Robbert van Renesse, Fred B. Schneider
ISM
2008
IEEE
141views Multimedia» more  ISM 2008»
15 years 4 months ago
BASS Application Sharing System
Application and desktop sharing allows sharing of any application with one or more people over the Internet. The participants receive the screen-view of the shared application fro...
Omer Boyaci, Henning Schulzrinne
WCW
2004
Springer
15 years 3 months ago
Bottlenecks and Their Performance Implications in E-commerce Systems
Abstract. We present a detailed workload characterization of a multi-tiered system that hosts an e-commerce site. Using the TPC-W workload and via experimental measurements, we ill...
Qi Zhang, Alma Riska, Erik Riedel, Evgenia Smirni
EUROSYS
2008
ACM
15 years 6 months ago
Protectit: trusted distributed services operating on sensitive data
Protecting shared sensitive information is a key requirement for today’s distributed applications. Our research uses virtualization technologies to create and maintain trusted d...
Jiantao Kong, Karsten Schwan, Min Lee, Mustaque Ah...