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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 8 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
OSDI
2004
ACM
16 years 2 months ago
Chain Replication for Supporting High Throughput and Availability
Chain replication is a new approach to coordinating clusters of fail-stop storage servers. The approach is intended for supporting large-scale storage services that exhibit high t...
Robbert van Renesse, Fred B. Schneider
ISM
2008
IEEE
141views Multimedia» more  ISM 2008»
15 years 8 months ago
BASS Application Sharing System
Application and desktop sharing allows sharing of any application with one or more people over the Internet. The participants receive the screen-view of the shared application fro...
Omer Boyaci, Henning Schulzrinne
123
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WCW
2004
Springer
15 years 7 months ago
Bottlenecks and Their Performance Implications in E-commerce Systems
Abstract. We present a detailed workload characterization of a multi-tiered system that hosts an e-commerce site. Using the TPC-W workload and via experimental measurements, we ill...
Qi Zhang, Alma Riska, Erik Riedel, Evgenia Smirni
EUROSYS
2008
ACM
15 years 11 months ago
Protectit: trusted distributed services operating on sensitive data
Protecting shared sensitive information is a key requirement for today’s distributed applications. Our research uses virtualization technologies to create and maintain trusted d...
Jiantao Kong, Karsten Schwan, Min Lee, Mustaque Ah...